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      <title>Neural.it :: media culture, hacktivism</title>
      <link>http://www.neural.it/art/</link>
      <description></description>
      <language>en</language>
      <copyright>Copyright 2010</copyright>
      <lastBuildDate>Fri, 12 Mar 2010 14:36:56 +0100</lastBuildDate>
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      <docs>http://blogs.law.harvard.edu/tech/rss</docs> 

            <item>
         <title>links for 2010-03-12</title>
         <description><![CDATA[<ul class="delicious"><li>
                <div class="delicious-link"><a href="http://www.ubu.com/outsiders/365/2003/260.shtml">UbuWeb - 365 Days Project (2003)</a></div>
                <div class="delicious-extended">&quot;Music From Mathematics&quot; was an album of early electronic music, programmed by the boffins (very likely in authentic period white coats and glasses) at Bell Laboratories way back in the early 1960s</div>
                <div class="delicious-tags">(tags: <a href="http://delicious.com/neural/music">music</a> <a href="http://delicious.com/neural/art">art</a> <a href="http://delicious.com/neural/preservation">preservation</a> <a href="http://delicious.com/neural/sound">sound</a>)</div>
            </li></ul>]]></description>
         <link>http://www.neural.it/art/2010/03/links_for_20100312.phtml</link>
         <guid>http://www.neural.it/art/2010/03/links_for_20100312.phtml</guid>
         <category></category>
         <pubDate>Fri, 12 Mar 2010 14:36:56 +0100</pubDate>
      </item>
            <item>
         <title>Island2, a squatted computer memory zone</title>
         <description><![CDATA[<img alt="Island2, Martin Howse, island_2_martin_howse.jpg" src="http://www.neural.it/art/im/island_2_martin_howse.jpg" width="170" height="122" align="left" />
Conceptually, a computer's memory is not only the place where code and data are temporary hosted, but it is also the short term reference for everything that is rendered on the screen. In a way, it represents something like the computer's "awareness" at a given moment, more than its "short term" ]]></description>
         <link>http://www.neural.it/art/2010/03/island2_a_squatted_computer_me.phtml</link>
         <guid>http://www.neural.it/art/2010/03/island2_a_squatted_computer_me.phtml</guid>
         <category>art</category>
         <pubDate>Fri, 12 Mar 2010 11:28:26 +0100</pubDate>
      </item>
            <item>
         <title>links for 2010-03-11</title>
         <description><![CDATA[<ul class="delicious"><li>
                <div class="delicious-link"><a href="http://www.stuffinablank.com/soundscapes.html">stuffinablank::listen to the world: online soundscapes</a></div>
                <div class="delicious-extended">Listen to the World. This exhibition shows some online projects of soundscapes.</div>
                <div class="delicious-tags">(tags: <a href="http://delicious.com/neural/sound">sound</a> <a href="http://delicious.com/neural/net">net</a>)</div>
            </li></ul>]]></description>
         <link>http://www.neural.it/art/2010/03/links_for_20100311.phtml</link>
         <guid>http://www.neural.it/art/2010/03/links_for_20100311.phtml</guid>
         <category></category>
         <pubDate>Thu, 11 Mar 2010 14:30:29 +0100</pubDate>
      </item>
            <item>
         <title>links for 2010-03-08</title>
         <description><![CDATA[<ul class="delicious"><li>
                <div class="delicious-link"><a href="http://www.whitenoiseplayer.com/">Free white noise player so you can sleep or relax - WhiteNoisePlayer.com</a></div>
                <div class="delicious-extended">No matter where you are, our free white noise player is always available. You only need an Internet connection</div>
                <div class="delicious-tags">(tags: <a href="http://delicious.com/neural/music">music</a> <a href="http://delicious.com/neural/sound">sound</a> <a href="http://delicious.com/neural/net">net</a>)</div>
            </li><li>
                <div class="delicious-link"><a href="http://www.upv.es/contenidos/CIMUAT/info/indexnormalc.html">Congreso Internacional Mujer, Arte y Tecnología</a></div>
                <div class="delicious-extended">CIMUAT, el Congreso Internacional Mujer, Arte y Tecnología en la Nueva Esfera Pública se celebrará en la Universidad Politécnica de Valencia durante los días 3 y 4 de noviembre de 2010.</div>
                <div class="delicious-tags">(tags: <a href="http://delicious.com/neural/gender">gender</a> <a href="http://delicious.com/neural/hacktivism">hacktivism</a> <a href="http://delicious.com/neural/art">art</a> <a href="http://delicious.com/neural/conference">conference</a>)</div>
            </li><li>
                <div class="delicious-link"><a href="http://vimeo.com/9842123">ENIGMATICA on Vimeo</a></div>
                <div class="delicious-extended">Enigmatica acts as an experimental platform for exploring new concepts in combining light, sound and space to create multi-dimensional synesthetic digital sculptures.</div>
                <div class="delicious-tags">(tags: <a href="http://delicious.com/neural/visual">visual</a> <a href="http://delicious.com/neural/design">design</a> <a href="http://delicious.com/neural/art">art</a> <a href="http://delicious.com/neural/sound">sound</a>)</div>
            </li></ul>]]></description>
         <link>http://www.neural.it/art/2010/03/links_for_20100308.phtml</link>
         <guid>http://www.neural.it/art/2010/03/links_for_20100308.phtml</guid>
         <category></category>
         <pubDate>Mon, 08 Mar 2010 14:30:28 +0100</pubDate>
      </item>
            <item>
         <title>Mary Flanagan - Critical Play, Radical Game Design</title>
         <description><![CDATA[<img alt="Mary Flanagan - Critical Play, Radical Game Design, The MIT Press, ISBN-13: 978-0262062688, mary_flanagan_critical_play.jpg" src="http://www.neural.it/art/images3/mary_flanagan_critical_play.jpg" width="136" height="170" align="left" />
<b>The MIT Press, ISBN-13: 978-0262062688, USA, 2009, English</b><br>
After a few years of serious and prolific videogame studies, fed by the industry boom, the research is starting to focus on reconnecting with the history of games through strong links that would help to understand and expand videogame paradigms. In this articulate book Flanagan starts with a major]]></description>
         <link>http://www.neural.it/art/2010/03/mary_flanagan_critical_play_ra.phtml</link>
         <guid>http://www.neural.it/art/2010/03/mary_flanagan_critical_play_ra.phtml</guid>
         <category>book</category>
         <pubDate>Mon, 08 Mar 2010 13:13:35 +0100</pubDate>
      </item>
            <item>
         <title>links for 2010-03-07</title>
         <description><![CDATA[<ul class="delicious"><li>
                <div class="delicious-link"><a href="http://xkcd.com/705/">xkcd: Devotion to Duty</a></div>
                <div class="delicious-extended">Devotion to Duty, geek comic on sysadmin</div>
                <div class="delicious-tags">(tags: <a href="http://delicious.com/neural/humor">humor</a> <a href="http://delicious.com/neural/hacking">hacking</a> <a href="http://delicious.com/neural/hacktivism">hacktivism</a>)</div>
            </li></ul>]]></description>
         <link>http://www.neural.it/art/2010/03/links_for_20100307.phtml</link>
         <guid>http://www.neural.it/art/2010/03/links_for_20100307.phtml</guid>
         <category></category>
         <pubDate>Sun, 07 Mar 2010 14:30:27 +0100</pubDate>
      </item>
            <item>
         <title>links for 2010-03-06</title>
         <description><![CDATA[<ul class="delicious"><li>
                <div class="delicious-link"><a href="http://www.bradcolbow.com/archive.php/?p=205">The Brads – a comic about web design » The Brads – Why DRM Doesn’t Work</a></div>
                <div class="delicious-extended">The Brads – Why DRM Doesn’t Work, how to donwload an audio book from the cleveland public library</div>
                <div class="delicious-tags">(tags: <a href="http://delicious.com/neural/copyright">copyright</a> <a href="http://delicious.com/neural/humor">humor</a>)</div>
            </li></ul>]]></description>
         <link>http://www.neural.it/art/2010/03/links_for_20100306.phtml</link>
         <guid>http://www.neural.it/art/2010/03/links_for_20100306.phtml</guid>
         <category></category>
         <pubDate>Sat, 06 Mar 2010 14:30:23 +0100</pubDate>
      </item>
            <item>
         <title>Artificial Smile, it&apos;s a happy world, after all</title>
         <description><![CDATA[<img alt="Artificial Smile, Stefan Stubbe, Andreas Schmelas, artificial_smile.jpg" src="http://www.neural.it/art/images3/artificial_smile.jpg" width="170" height="122" align="left" />
The digital representation of reality is technically and conceptually a fake, and this "fake" is more and more what we're used to. The process of reducing in pixels (causing a loss of details), approximating colors (causing a loss of tones) and sounds (causing a loss of frequencies) are definitively creating a ]]></description>
         <link>http://www.neural.it/art/2010/03/artificial_smile_its_a_happy_w.phtml</link>
         <guid>http://www.neural.it/art/2010/03/artificial_smile_its_a_happy_w.phtml</guid>
         <category>art</category>
         <pubDate>Tue, 02 Mar 2010 21:01:12 +0100</pubDate>
      </item>
            <item>
         <title>links for 2010-03-02</title>
         <description><![CDATA[<ul class="delicious"><li>
                <div class="delicious-link"><a href="http://news.bbc.co.uk/2/hi/technology/8529232.stm">BBC News - Tiny ear listens to hidden worlds</a></div>
                <div class="delicious-extended">A micro-ear could soon help scientists eavesdrop on tiny events just like microscopes make them visible</div>
                <div class="delicious-tags">(tags: <a href="http://delicious.com/neural/sound">sound</a> <a href="http://delicious.com/neural/science">science</a>)</div>
            </li></ul>]]></description>
         <link>http://www.neural.it/art/2010/03/links_for_20100302.phtml</link>
         <guid>http://www.neural.it/art/2010/03/links_for_20100302.phtml</guid>
         <category></category>
         <pubDate>Tue, 02 Mar 2010 14:30:35 +0100</pubDate>
      </item>
            <item>
         <title>links for 2010-03-01</title>
         <description><![CDATA[<ul class="delicious"><li>
                <div class="delicious-link"><a href="http://www.hackerspace.net/start">Hacker Space Festival: Welcome to the Hacker Space Festival!</a></div>
                <div class="delicious-extended">The goal of the Hacker Space Festival is to bring together people from many cultural and technological backgrounds and from different Hacker Spaces and Autonomous zones in France and Europe</div>
                <div class="delicious-tags">(tags: <a href="http://delicious.com/neural/hacking">hacking</a> <a href="http://delicious.com/neural/hacktivism">hacktivism</a> <a href="http://delicious.com/neural/conference">conference</a> <a href="http://delicious.com/neural/festival">festival</a>)</div>
            </li><li>
                <div class="delicious-link"><a href="http://www.areyoudevoted.com/classes/cmos-music-1-bit-modular-digital-synthesis.html">Devotion Gallery - Classes - CMOS Music - 1-bit Modular Digital Synthesis </a></div>
                <div class="delicious-extended">Learn how to make 1-bit chiptunes music without the hassle of computer programming</div>
                <div class="delicious-tags">(tags: <a href="http://delicious.com/neural/music">music</a> <a href="http://delicious.com/neural/sound">sound</a>)</div>
            </li></ul>]]></description>
         <link>http://www.neural.it/art/2010/03/links_for_20100301.phtml</link>
         <guid>http://www.neural.it/art/2010/03/links_for_20100301.phtml</guid>
         <category></category>
         <pubDate>Mon, 01 Mar 2010 14:30:21 +0100</pubDate>
      </item>
            <item>
         <title>links for 2010-02-28</title>
         <description><![CDATA[<ul class="delicious"><li>
                <div class="delicious-link"><a href="http://harddrivin.com/#about">Hard Drivin&#039;</a></div>
                <div class="delicious-extended">Hard Drivin&#039; is a kinetic installation created by Ivan Twohig, Benjamin Gaulon and Brian Solon. The title of the piece references Hard Drivin&#039; a video game released in 1989. The game featured the first 3D polygon driving environment.
The installation involves radio controlled (R/C) cars that physically react to short messages (&#039;tweets&#039;) sent through the popular social networking site Twitter. The cars are placed on a 3d-like structure inspired by polygonal modeling. Anyone can participate by telling the cars to begin following another user, by sending a simple command inside a tweet</div>
                <div class="delicious-tags">(tags: <a href="http://delicious.com/neural/art">art</a> <a href="http://delicious.com/neural/net">net</a> <a href="http://delicious.com/neural/videogame">videogame</a>)</div>
            </li></ul>]]></description>
         <link>http://www.neural.it/art/2010/02/links_for_20100228.phtml</link>
         <guid>http://www.neural.it/art/2010/02/links_for_20100228.phtml</guid>
         <category></category>
         <pubDate>Sun, 28 Feb 2010 14:30:21 +0100</pubDate>
      </item>
            <item>
         <title>Iman Moradi. Ant Scott, Joe Gilmore, Christopher Murphy - Glitch: Designing Imperfection</title>
         <description><![CDATA[<img alt="Iman Moradi. Ant Scott, Joe Gilmore, Christopher Murphy, Glitch, Designing Imperfection, Mark Batty Publisher, glitch_designing_imperfection.jpg" src="http://www.neural.it/art/images3/glitch_designing_imperfection.jpg" width="142" height="170" align="left" />
<b>Mark Batty Publisher, ISBN 978-0979966668, USA, 2009, English</b><br>
Error, and even more importantly, its perception and visual beauty are at the heart of the "glitch art" movement. Be it ethereal, as with a few seconds of uncertainty in the graphic rendering, or fixed, as a more or less stable bug in a file, the glitch is a recurrent, yet peripheral visual component. This is the ]]></description>
         <link>http://www.neural.it/art/2010/02/iman_moradi_ant_scott_joe_gilm.phtml</link>
         <guid>http://www.neural.it/art/2010/02/iman_moradi_ant_scott_joe_gilm.phtml</guid>
         <category>book</category>
         <pubDate>Fri, 26 Feb 2010 00:45:10 +0100</pubDate>
      </item>
            <item>
         <title>links for 2010-02-25</title>
         <description><![CDATA[<ul class="delicious"><li>
                <div class="delicious-link"><a href="http://www.electrosmogfestival.net/">ElectroSmog International Festival for Sustainable Immobility</a></div>
                <div class="delicious-extended">The ElectroSmog festival is a critique of the worldwide explosion of mobility, and an exploration of the new forms of connectedness with others offered to us by network and communication technologies</div>
                <div class="delicious-tags">(tags: <a href="http://delicious.com/neural/festival">festival</a> <a href="http://delicious.com/neural/conference">conference</a> <a href="http://delicious.com/neural/mobile">mobile</a> <a href="http://delicious.com/neural/net">net</a>)</div>
            </li></ul>]]></description>
         <link>http://www.neural.it/art/2010/02/links_for_20100225.phtml</link>
         <guid>http://www.neural.it/art/2010/02/links_for_20100225.phtml</guid>
         <category></category>
         <pubDate>Thu, 25 Feb 2010 14:30:31 +0100</pubDate>
      </item>
            <item>
         <title>Sonicity, live data space</title>
         <description><![CDATA[<img alt="Sonicity, Stanza, sonicity_stanza.jpg" src="http://www.neural.it/art/images3/sonicity_stanza.jpg" width="170" height="122" align="left" />
﻿With the installation <a href="http://stanza.co.uk/sonicity/">Sonicity</a>, the English artist Stanza adds another significant chapter to his quest for new metaphors to translate the countless interactions produced by data passing through an environment into a sensory plane. Stanza's aim is to create a data space that is perceived as alive. To achieve this goal he has installed a great number of sensors that are]]></description>
         <link>http://www.neural.it/art/2010/02/sonicity_live_data_space.phtml</link>
         <guid>http://www.neural.it/art/2010/02/sonicity_live_data_space.phtml</guid>
         <category>sound</category>
         <pubDate>Thu, 25 Feb 2010 00:36:42 +0100</pubDate>
      </item>
            <item>
         <title>links for 2010-02-24</title>
         <description><![CDATA[<ul class="delicious"><li>
                <div class="delicious-link"><a href="http://omgimon.tv/">OMG TV - ch 14, vancouver | omgimon.tv</a></div>
                <div class="delicious-extended">OMG I&#039;m on .TV is post-analog TV station broadcasting in Vancouver on channel 14. We&#039;re broadcasting internet content to your TV, through a low-power TV transmitter. The website acts as an aggregator of online video content. You get to create the shows, vote on the shows, and participate in the whole process.

The TV station will run during the Vancouver Olympics and will explore new content broadcast through an old nostalgic format. So if not so interested in sports, and just want to zone out, then tune in. So enjoy it while it lasts.</div>
                <div class="delicious-tags">(tags: <a href="http://delicious.com/neural/tv">tv</a> <a href="http://delicious.com/neural/net">net</a> <a href="http://delicious.com/neural/video">video</a> <a href="http://delicious.com/neural/media">media</a>)</div>
            </li></ul>]]></description>
         <link>http://www.neural.it/art/2010/02/links_for_20100224.phtml</link>
         <guid>http://www.neural.it/art/2010/02/links_for_20100224.phtml</guid>
         <category></category>
         <pubDate>Wed, 24 Feb 2010 14:30:23 +0100</pubDate>
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