. media culture . software
book . hacktivism . media . software
Alexander R. Galloway - The Interface Effect
Polity, ISBN: 9780745662534, 200 pages, 2012, English
Galloway defines interfaces as "action-oriented processes." They have "effects" (thus the title), "as they transform material states and are themselves effects of other things." This theoretical work investigates how such transformations occur and the effects they enable. It starts by discussing the actuality of Manovich's "Language of new media" book
... [ Continue ]
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book . science . software
Shoshana Amielle Magnet - When Biometrics Fail: Gender, Race, And The Technology Of Identity
Duke University, ISBN: 9780822351351, 224 pages, 2011, English
Despite a decade of proliferation in pervasive control systems, the analysis of the effectiveness of these systems and the criticism of the lack of counter-control over their extensive application seems to be quite weak. The basic functionality of these technologies has improved over the years and they have started to enter our daily lives - an example being face recognition software
... [ Continue ]
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art . book . software
Martin Dodge, Rob Kitchin - Code/Space: Software and Everyday Life
The MIT Press,
ISBN: 978-0262042482
, 304 pages, 2011, English
One of the first broad discussions engaged in software art circles in the early 2000s concerned the pervasiveness of software in everyday life, at that time already perceivable in the daily transformations of the world. This book stems and flourishes from a similar starting point, investigating deeply the fundamental relationship between code and how it produces/creates/conditions space (physical or
... [ Continue ]
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dvd . music . software . sound art
Oval / OvalDNA
Shitkatapult,
CD+DVD
, Strike134, 2011
It took a decade to Markus Popp/Oval to return and release another album ("O") which radically changed its approach towards more classical sounds (with drums, guitar and a cheap computer using only pre-installed sounds and plug-ins). But, collecting together huge quantities of material from times past, now comes the magnum opus "OvalDNA". And it was worth waiting for – sporting, as it does, a twenty-five
... [ Continue ]
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art . literature . software
The Composites, law enforcement media and literature
The Composites opens up a new space between language and software, harnessing some of the masterpieces of literary fiction (in terms of character names and descriptions of physical appearance - mug-shots basically) and putting these into a 'law enforcement sketch' programme. Online since mid-February 2012 it is growing in cult status. Viewers of the site input ideas and suggestions; ('Many
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book . net . software
Wendy Hui Kyong Chun, Programmed Visions: Software and Memory
The MIT Press, ISBN: 978-0262015424, 256 pages, 2011, English
Programmability as ideology. Wendy Hui Kyong Chun is originally discussing how the unavoidability of networked computation in our society has permeated its own basic functioning principles and structures and the social potential consequences of the ephemerality of software. Furthermore the "ambiguity and specificity" of software make it a "thing" especially for the relationships it enables, including what the
... [ Continue ]
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art . net . software
YouGlitch, deliberate video failures
YouGlitch is a website created by Martial Geoffre-Rouland and Benjamin Gaulon, based on Corrupt, their web-based Glitch Art Software. Corrupt, built back in 2004 with Proce55ing, enables the corruption of image files through repetitive replacements that can lead to numerous corrupted versions. The process is simple and clear: after users download and install
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music . net . software . sound
ScratchML, encoding scratches
ScratchML is a project planned by Michael Auger, Jamie Wilkinson and Kyle McDonald with the goal of creating a new markup language for encoding the musical scratches of Dj sets in realtime. Afterwards, the scratches are analyzed, re-created and shared through databases. During the Brooklyn Hack Day 2012 the first prototypes of this project were developed by the planners together with other
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art . hacking . software
Tweetagraph, twitting in Morse code
Tweetagraph is a telegraph device that can tweet. While normally telegraphing in Morse code, this device is able to decode points and lines and transform them into a tweet. It is connected to another device using Arduino equipment on which the Firmata software is installed; allowing the software to communicate easily with the processing language. All the devices are naturally connected to a
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art . hacktivism . software . visual
Extrafile.org, software art with practical usage
Artists have always been fascinated by imperfection. A little failure, a small mistake, an unexpected behaviour can be perceived as more meaningful and intriguing than the perfect artwork. This is even more relevant in the computer world where pushing the breaking point of technology is common practice, as shown by a renewed interest in glitch aesthetics over the past few years. A recent example
... [ Continue ]
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art . book . net . software
Olga Goriunova - Art Platforms and Cultural Production on the Internet
Routledge, ISBN-13: 978-0415893107, 176 pages, 2011, English
Beyond being a co-organizer of four editions of the mythical read.me software art festivals (each of which was documented in a reader she co-edited) Olga Goriunova is an author who has spent a lot of research time delving into concepts of software in art and society. For many years she also co-curated the online software art repository runme.org, which collected digital artworks dealing with the
... [ Continue ]
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art . media . software
Glitch Reality II, digital (tangible) interpretations
What happens if we scan a physical object and then restore it to its initial state using 3D technology? In his work Glitch Reality II the British designer Matthew Plummer-Fernandez has experienced the full cycle of scanning a common tea set and then returning it to physical dimensions. Using a laser
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art . interactive . net . science . software
Quantum Parallelograph, quantistic parallel lives
The ' Quantum Parallelograph ', designed by Patrick Stevenson-Keating, is a bizarre medical-looking white device made to translate our invisible inner workings into various languages interpreted by industry experts. The information produced by the machine is related to various
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art . code . literature . software
Sea and Spar between, digital poetical ocean
"Sea and Spar between", a work by Nick Montfort and Stephanie Strickland, is a generator of poetic lines formed by melding words and expressions from "Moby Dick" by Herman Melville and the poetry of Emily Dickinson. The work looks like a huge blue "ocean" of digital lines (about 225 trillion in total) explorable by randomly moving the mouse or by choosing precise coordinates similar to
... [ Continue ]
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art . music . software . visual
VidiMasher 3000, mashup on a screen
The mashup master Mark Gunderson, aka The Evolution Control Committee, has been in the music plagiarism field for the last couple of decades. One of his latest tactical products (after so many others) is called VidiMasher 3000. It's a 122-centimeter rear-projected faux
... [ Continue ]
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art . hacktivism . mobile . net . software
Newstweek, mutant news
In a crowded restaurant a small plastic box attached to a power outlet goes unnoticed. It could be a transformer or a charger. The box conceals, in fact, a small computer capable of mapping the traffic of the wireless network environment. The mini-device accesses the intercepted network by creating an SSH tunnel. Using a simple "search and replace" process, the online content viewed by users
... [ Continue ]
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art . interactive . media . software . visual
Link, interactive sculpture on convergence
If your name is “Kimichi and Chips”, you define yourself a cross-disciplinary art & design studio and are based between London and Seoul, it should be quite a natural challenge to create an artwork about “Convergence”. This what Elliot Woods and Mimi Son did for Design Korea 2010 with the interactive piece
... [ Continue ]
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art . software
Outnumbered, a (moving) picture
The Belgian artist Jasper Rigole has dedicated his research to the concepts of authenticity, objectivity, falsification, and the special role that they play in relation to the processes of historization and, more generally, to memory, both individual and group. Following this inspiration, in 2005 he started the project The International Institute for the Conservation, Archiving
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dvd . software . video
Conceiving Ada (a film by Lynn Hershman Leeson)
DVD, microcinema
, 2010Released in 1997 this movie celebrated one of the most underrated woman in the history of technology. In fact, Ada Byron King, Countess of Lovelace (here interpreted by Tilda Swinton) has been acknowledged as a mathematical genius who conceived and developed the first computer programming language, a century before the first computer was invented. The movie was directed by famous artist Lynn Hershman, who ... [ Continue ] email this | + facebook | + twitter | TrackBacks (0) |
music . software . sound art
The Secret Sounds of Spores, the sound of the almost invisible
The Secret Sounds of Spores is an installation created by Yann Seznec and mushrooms expert Patrick Hickey. As the title suggests, Seznec's intention was to translate the movement of spores into sound. The phenomenon is largely confined to the undergrowth and - as such – is usually out of the reach
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hacking . media . software
The Virtual State of Jefferson, a router state
Artists Ethan Miller and Ethan Ham have made an art installation in the Schneider Museum of Art, at the University of Southern Oregon, that transforms their university into the University of Jefferson, at least temporarily. The installation is called 'The Virtual State of Jefferson' . The work is a poetic yet also reflection
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book . hacking . hacktivism . net . privacy . software
edited by Konrad Becker and Felix Stalder - Deep Search: The Politics of Search Beyond Google
Studienverlag & Transaction Publishers, ISBN 978-3706547956, Austria, 2009, EnglishThe centrality of search engines in everyday lives has recently been focused on by different institutions involved in the critical analysis of Internet culture. Among them are the Institute of Network Cultures in Amsterdam, and the World-Information Institute in Vienna that organized the Deep Search conference, ... [ Continue ] email this | + facebook | + twitter | TrackBacks (0) |
book . hacktivism . privacy . software
edited by Wolfgang Sützl & Geoff Cox - Creating Insecurity: art and culture in the age of security, DATA browser 04
Autonomedia, ISBN 978-1570272059, UK, 2009, EnglishThe 4th anthology of texts realized by the DATA Browser series editorial group, is focused on "security", an ambiguous yet extremely popular concept, exploited by governments in order to claim its necessity, programmability and the consequent need to build a security infrastructure. The artificiality of this approach and the dangerous consequences of the current unilateral concern for security inspired the ... [ Continue ] email this | + facebook | + twitter | TrackBacks (0) |
art . code . hacking . hacktivism . software
Island2, a squatted computer memory zone
Conceptually, a computer's memory is not only the place where code and data are temporary hosted, but it is also the short term reference for everything that is rendered on the screen. In a way, it represents something like the computer's "awareness" at a given moment, more than its "short term"
... [ Continue ]
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art . software
Artificial Smile, it's a happy world, after all
The digital representation of reality is technically and conceptually a fake, and this "fake" is more and more what we're used to. The process of reducing in pixels (causing a loss of details), approximating colors (causing a loss of tones) and sounds (causing a loss of frequencies) are definitively creating a
... [ Continue ]
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art . book . software . visual
Iman Moradi. Ant Scott, Joe Gilmore, Christopher Murphy - Glitch: Designing Imperfection
Mark Batty Publisher, ISBN 978-0979966668, USA, 2009, EnglishError, and even more importantly, its perception and visual beauty are at the heart of the "glitch art" movement. Be it ethereal, as with a few seconds of uncertainty in the graphic rendering, or fixed, as a more or less stable bug in a file, the glitch is a recurrent, yet peripheral visual component. This is the ... [ Continue ] email this | + facebook | + twitter | TrackBacks (0) |
art . music . software . sound
Sonicity, live data space
With the installation Sonicity, the English artist Stanza adds another significant chapter to his quest for new metaphors to translate the countless interactions produced by data passing through an environment into a sensory plane. Stanza's aim is to create a data space that is perceived as alive. To achieve this goal he has installed a great number of sensors that are
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art . book . net . preservation . software
Dragan Espenschied, Olia Lialina - Digital Folklore: To Computer Users, with Love and Respect
Merz Akademie, ISBN-13: 978-3937982250, Germany, 2009, EnglishOlga Lialina and Dragan Espenschied have invested a huge amount of time in investigating something that others have simplistically dismissed as "mundane". They have been among the very few to understand the importance of a historic moment (the first years of the world wide web) and the birth of its "pop culture" - a history they appropriately define as "digital folklore". Beyond the recurrent naivete ... [ Continue ] email this | + facebook | + twitter | TrackBacks (0) |
art . net . preservation . software
Temporary.cc, interaction is destruction
Digital data has a paradoxical status. Immaterial by definition, it nonetheless has a need for a physical substance (hardware) to manifest itself. Eternal and not subject to decay, it is forced to bond its life to the hosting support, inheriting fragility and a tendency to degenerate. Furthermore, data legibility is
... [ Continue ]
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art . book . science . software . visual
Sherry Turkle - Simulation and Its Discontents
The MIT Press, ISBN 978-0262012706, USA, 2009, EnglishStarting with two ethnographic studies she undertook twenty years apart, Sherry Turkle is able to make a timely investigation in this book, addressing the role played by simulation in higher education, physics, chemistry and architecture research. The pivotal perception shift that is pervading the younger "world creators" seems highly risky, especially when seen from the previous generation's perspective, ... [ Continue ] email this | + facebook | + twitter | TrackBacks (0) |
art . magazine . net . software
Sk8monkey, Twitter's wreckage by Jodi
Misusing technological tools and languages has been a trademark for Jodi.org (Joan Heemskerk and Dirk Paesmans) since the mid-nineties, when they emerged as the pioneers of a movement which later became internationally known as net.art. Starting by applying this creative strategy to browsers,
... [ Continue ]
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art . hacktivism . software . videogame
Can't You See I'm Busy, playing at work without feeling guilty
In the spirit of the "net.art" of the late 1990s, the project "Can't You See I'm Busy" (by Maarten Vrouwes, Friso Ludenhoff, Eric Holm and Vincent Ludenhoff) consists of various arcade games masked into generic office tools like word processing and spreadsheet software in order to hide the activities of the procrastinating cubicle worker. Games
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art . code . media . software
Pa++ern, esoteric language for embroidery
Pa++ern is an installation piece bringing about new interactions in social media by utilizing user-generated code strings via Twitter. It converts this data into a textile end-product using embroidering machinery. Media artists Daito Manabe
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art . performance . software . video
21st Century Home, a real virtuality experience
Irony always pervades Paolo Pedercini’s work. We are used to see it applied to digital content in a game fashion. This time Molleindustria has created a “real virtuality” experience instead. The 21st Century Home is an installation users can dive into to get the feeling of how we’ll
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art . floppy disk . media . software . videogame . visual
. PAGES: 1 - 2 - 3 - 4 - 5
Florian Cramer - nkdlunch.mp4, tapetrff.mp4
Floppy Films, The Netherlands, 2009Disappeared from our desktops first because of cd-rom burners and then (after regretting losing the floppy's quick data portability) because of USB keys, the floppy disk is still supported by major OSs, but is often found sleeping in quantities in boxes as old relics. The floppy disk (3.5") has been the medium ... [ Continue ] email this | + facebook | + twitter | TrackBacks (0) |
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edited by: Alessandro Ludovico, Nat Muller
Open Mute
ISBN 9780955479656
. project
Sonic Genoma
Wicked Style
nordiC (Dissonanze)
Virtual Light (1995)
Internet Underground Guide (1995) Suoni Futuri Digitali (2000)
Tecnologie di Liberazione (2001)
Resistant Maps (2006)
Wicked Style
nordiC (Dissonanze)
Virtual Light (1995)
Internet Underground Guide (1995) Suoni Futuri Digitali (2000)
Tecnologie di Liberazione (2001)
Resistant Maps (2006)
. colophon
editor in chief:
Alessandro Ludovico
assistant editor:
Aurelio Cianciotta Mendizza
contributors:
Josephine Bosma
Ylenia Cafaro
Vito Campanelli
Valentina Culatti
Michael Dieter
Daphne Dragona
Matteo Marangoni
Rachel O' Dwyer
Paolo Pedercini
Paul Prudence
Benedetta Sabatini
production and promotion:
Chiara Ciociola
infrastructure design
and consulting:
Paolo Cirio
translations:
Roberto Orsini
Giuseppe Santoiemma
technical consulting:
Paolo Mangraviti
Alessandro Ludovico
assistant editor:
Aurelio Cianciotta Mendizza
contributors:
Josephine Bosma
Ylenia Cafaro
Vito Campanelli
Valentina Culatti
Michael Dieter
Daphne Dragona
Matteo Marangoni
Rachel O' Dwyer
Paolo Pedercini
Paul Prudence
Benedetta Sabatini
production and promotion:
Chiara Ciociola
infrastructure design
and consulting:
Paolo Cirio
translations:
Roberto Orsini
Giuseppe Santoiemma
technical consulting:
Paolo Mangraviti
. friends
We Make Money Not Art
Runme.org
AHA
Networked_performance
uCan
Interferenze Festival
GWEI
Amazon Noir
Runme.org
AHA
Networked_performance
uCan
Interferenze Festival
GWEI
Amazon Noir
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This weblog is licensed under a
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Polity, ISBN: 9780745662534, 200 pages, 2012, English
Galloway defines interfaces as "action-oriented processes." They have "effects" (thus the title), "as they transform material states and are themselves effects of other things." This theoretical work investigates how such transformations occur and the effects they enable. It starts by discussing the actuality of Manovich's "Language of new media" book
...
Duke University, ISBN: 9780822351351, 224 pages, 2011, English
Despite a decade of proliferation in pervasive control systems, the analysis of the effectiveness of these systems and the criticism of the lack of counter-control over their extensive application seems to be quite weak. The basic functionality of these technologies has improved over the years and they have started to enter our daily lives - an example being face recognition software
...
The MIT Press,
ISBN: 978-0262042482
, 304 pages, 2011, English
One of the first broad discussions engaged in software art circles in the early 2000s concerned the pervasiveness of software in everyday life, at that time already perceivable in the daily transformations of the world. This book stems and flourishes from a similar starting point, investigating deeply the fundamental relationship between code and how it produces/creates/conditions space (physical or
...
Shitkatapult,
CD+DVD
, Strike134, 2011
It took a decade to Markus Popp/Oval to return and release another album ("O") which radically changed its approach towards more classical sounds (with drums, guitar and a cheap computer using only pre-installed sounds and plug-ins). But, collecting together huge quantities of material from times past, now comes the magnum opus "OvalDNA". And it was worth waiting for – sporting, as it does, a twenty-five
...
The MIT Press, ISBN: 978-0262015424, 256 pages, 2011, English
Programmability as ideology. Wendy Hui Kyong Chun is originally discussing how the unavoidability of networked computation in our society has permeated its own basic functioning principles and structures and the social potential consequences of the ephemerality of software. Furthermore the "ambiguity and specificity" of software make it a "thing" especially for the relationships it enables, including what the
...
YouGlitch is a website created by
Artists have always been fascinated by imperfection. A little failure, a small mistake, an unexpected behaviour can be perceived as more meaningful and intriguing than the perfect artwork. This is even more relevant in the computer world where pushing the breaking point of technology is common practice, as shown by a renewed interest in glitch aesthetics over the past few years. A recent example
...
Routledge, ISBN-13: 978-0415893107, 176 pages, 2011, English
Beyond being a co-organizer of four editions of the mythical read.me software art festivals (each of which was documented in a reader she co-edited) Olga Goriunova is an author who has spent a lot of research time delving into concepts of software in art and society. For many years she also co-curated the online software art repository runme.org, which collected digital artworks dealing with the
...
What happens if we scan a physical object and then restore it to its initial state using 3D technology? In his work
The '
"
The mashup master Mark Gunderson, aka The Evolution Control Committee, has been in the music plagiarism field for the last couple of decades. One of his latest tactical products (after so many others) is called
In a crowded restaurant a small plastic box attached to a power outlet goes unnoticed. It could be a transformer or a charger. The box conceals, in fact, a small computer capable of mapping the traffic of the wireless network environment. The mini-device accesses the intercepted network by creating an SSH tunnel. Using a simple "search and replace" process, the online content viewed by users
...
If your name is “Kimichi and Chips”, you define yourself a cross-disciplinary art & design studio and are based between London and Seoul, it should be quite a natural challenge to create an artwork about “Convergence”. This what Elliot Woods and Mimi Son did for Design Korea 2010 with the interactive piece
...
The Belgian artist Jasper Rigole has dedicated his research to the concepts of authenticity, objectivity, falsification, and the special role that they play in relation to the processes of historization and, more generally, to memory, both individual and group. Following this inspiration, in 2005 he started the project The International Institute for the Conservation, Archiving
...
DVD, microcinema
, 2010
Artists Ethan Miller and Ethan Ham have made an art installation in the Schneider Museum of Art, at the University of Southern Oregon, that transforms their university into the University of Jefferson, at least temporarily. The installation is called
Studienverlag & Transaction Publishers, ISBN 978-3706547956, Austria, 2009, English
Autonomedia, ISBN 978-1570272059, UK, 2009, English
Conceptually, a computer's memory is not only the place where code and data are temporary hosted, but it is also the short term reference for everything that is rendered on the screen. In a way, it represents something like the computer's "awareness" at a given moment, more than its "short term"
...
The digital representation of reality is technically and conceptually a fake, and this "fake" is more and more what we're used to. The process of reducing in pixels (causing a loss of details), approximating colors (causing a loss of tones) and sounds (causing a loss of frequencies) are definitively creating a
...
Mark Batty Publisher, ISBN 978-0979966668, USA, 2009, English
With the installation
Merz Akademie, ISBN-13: 978-3937982250, Germany, 2009, English
Digital data has a paradoxical status. Immaterial by definition, it nonetheless has a need for a physical substance (hardware) to manifest itself. Eternal and not subject to decay, it is forced to bond its life to the hosting support, inheriting fragility and a tendency to degenerate. Furthermore, data legibility is
...
The MIT Press, ISBN 978-0262012706, USA, 2009, English
Misusing technological tools and languages has been a trademark for Jodi.org (Joan Heemskerk and Dirk Paesmans) since the mid-nineties, when they emerged as the pioneers of a movement which later became internationally known as net.art. Starting by applying this creative strategy to browsers,
...
In the spirit of the "net.art" of the late 1990s, the project "
Irony always pervades Paolo Pedercini’s work. We are used to see it applied to digital content in a game fashion. This time Molleindustria has created a “real virtuality” experience instead. The
Floppy Films, The Netherlands, 2009
